SonarAnalyzer.CSharp
by: SonarSource
- 17,483k total downloads
- Latest version: 10.23.0.137933
Roslyn analyzers that spot Bugs, Vulnerabilities and Code Smells in your code. For an even better overall experience, you can use SonarQube for IDE (Visual Studio, Rider, see https://www.sonarsource.com/products/sonarlint), which is a free extension that can be used standalone or with SonarQube (Server, Cloud, see: https://www.sonarsource.com/products/sonarqube/ and https://www.sonarsource.com/products/sonarcloud/).
SixLabors.ImageSharp
by: Six Labors and contributors
- 11,202k total downloads
- Latest version: 3.1.12
A new, fully featured, fully managed, cross-platform, 2D graphics API for .NET
SkiaSharp
by: Microsoft
- 302 total downloads
- Latest version: 3.119.1
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library.
It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
SixLabors.ImageSharp.Web
by: Six Labors and contributors
- 3,036k total downloads
- Latest version: 3.2.0
ImageSharp Middleware for serving images via a url based API.
SkiaSharp.NativeAssets.macOS
by: Microsoft
- 621 total downloads
- Latest version: 3.119.0
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library.
It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
SkiaSharp.NativeAssets.Linux.NoDependencies
by: Microsoft
- 304 total downloads
- Latest version: 2.88.6
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library.
It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
This variation of the Linux native assets includes the build of libSkiaSharp.so that does not have any dependencies on third-party libraries.
The complete dependency list is:
- libpthread.so.0
- libdl.so.2
- libm.so.6
- libc.so.6
- ld-linux-x86-64.so.2
The excluded dependencies are:
- Fontconfig
SkiaSharp.NativeAssets.Win32
by: Microsoft
- 608 total downloads
- Latest version: 3.119.0
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library.
It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
SixLabors.Fonts
by: Six Labors and contributors
- 329 total downloads
- Latest version: 1.0.0
A cross-platform library for loading and laying out fonts for processing and measuring; written in C#
Snappier
by: btburnett3
- 2 total downloads
- Latest version: 1.1.6
A near-C++ performance implementation of the Snappy compression algorithm for .NET. Snappier is ported to C# directly
from the official C++ implementation, with the addition of support for the framed stream format.
By avoiding P/Invoke, Snappier is fully cross-platform and works on both Linux and Windows and against any CPU supported
by .NET Core. However, Snappier performs best in .NET Core 3.0 and later on little-endian x86/64 processors with the
help of System.Runtime.Instrinsics.
SlowCheetah
by: Sayed Ibrahim Hashimi
- 6 total downloads
- Latest version: 2.5.48
Allows for configuration based XML transformations at build time.
SkiaSharp.NativeAssets.iOS
by: Microsoft
- 2 total downloads
- Latest version: 3.119.1
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library.
It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
SkiaSharp.HarfBuzz
by: Microsoft
- 7 total downloads
- Latest version: 3.119.1
This package adds text shaping support to SkiaSharp via HarfBuzz.
SQLitePCLRaw.core
by: Eric Sink
- 1,07k total downloads
- Latest version: 3.0.2
SQLitePCLRaw is a Portable Class Library (PCL) for low-level (raw) access to SQLite. This package does not provide an API which is friendly to app developers. Rather, it provides an API which handles platform and configuration issues, upon which a friendlier API can be built. In order to use this package, you will need to also add one of the SQLitePCLRaw.provider.* packages and call raw.SetProvider().
SQLitePCLRaw.lib.e_sqlite3
by: Eric Sink
- 1,065k total downloads
- Latest version: 2.1.10
This package contains platform-specific native code builds of SQLite for use with SQLitePCLRaw. To use this, you need SQLitePCLRaw.core as well as one of the SQLitePCLRaw.provider.* packages. Convenience packages are named SQLitePCLRaw.bundle_*.
SQLitePCLRaw.bundle_e_sqlite3
by: Eric Sink
- 1,067k total downloads
- Latest version: 3.0.2
This 'batteries-included' bundle brings in SQLitePCLRaw.core and the necessary stuff for certain common use cases. Call SQLitePCL.Batteries.Init().
Splat
by: .NET Foundation and Contributors
- 1 total downloads
- Latest version: 14.6.37
A library to make things cross-platform that should be.
SQLitePCLRaw.lib.e_sqlite3.ios
by: Eric Sink
- 1 total downloads
- Latest version: 2.1.5
This package contains platform-specific native code builds of SQLite for use with SQLitePCLRaw. To use this, you need SQLitePCLRaw.core as well as one of the SQLitePCLRaw.provider.* packages. Convenience packages are named SQLitePCLRaw.bundle_*.
Spectre.Console
by: Patrik Svensson, Phil Scott, Nils Andresen, Cédric Luthi, Frank Ray
- 1,419k total downloads
- Latest version: 0.53.0
A library that makes it easier to create beautiful console applications.
sqlite-net-pcl
by: SQLite-net
- 1 total downloads
- Latest version: 1.9.172
SQLite-net is an open source and light weight library providing easy SQLite database storage for .NET, Mono, and Xamarin applications.
This version uses SQLitePCLRaw to provide platform independent versions of SQLite.
SQLitePCLRaw.bundle_green
by: Eric Sink
- 1 total downloads
- Latest version: 2.1.2
This 'batteries-included' bundle brings in SQLitePCLRaw.core and the necessary stuff for certain common use cases. Call SQLitePCL.Batteries.Init(). Policy of this bundle: iOS=system SQLite, others=e_sqlite3 included. Note that this bundle is identical to bundle_e_sqlite3, except on iOS where it uses the system SQLite library instead of e_sqlite3. In other words, when you use this bundle in a cross-platform app, your app is not using the same SQLite build configuration on all platforms.